About

Me

My name is Vilgot and I’m currently a intermediate 3D artist. I use the 3D software Blender and I have experience in creating textured scenes but mostly “Low Poly” scenes as they are more simple and give me restrictions as well as freedoms that push my creative process. I am on my way to learning more and becoming a more professional artist.

I have recently picked up Unreal Engine 4 in my journey to creating a game. I have learned basic mechanics within the engine and it has taught me a few things about game logic and functions.

The reason I got in to 3D modeling is because of my passion for video games and to create a video game of my own is my dream.  The best place to start for me was 3D modeling since programing and game logic weren’t  the first things I wanted to learn.

If you wish to contact me, use the form below: